State:Closed|icon_bug|icon_katana|database:public|Resolution:Fixed|TargetRelease:2.5v5|BugID:235341|
Problem summary:
The documentation of pinning of manipulators in the Viewer tab is wrong, and needs to be updated.
Steps to reproduce:
Expected behaviour:
The documentation should state something like:
Select Manipulators > Pin [manipulator type], or press P, to pin the manipulator in the viewer so that its geometry and handles will still be drawn and made available when choosing a different manipulator from the same group. For example, this allows you to keep the geometry of a Cone Angle manipulator for a spot light visible, while modifying the light's properties with the Decay Regions manipulator.
Actual behaviour:
The documentation states:
Select Manipulators > Pin [manipulator type], or press P, to pin the manipulator in the viewer so that it cannot be modified.
Workaround:
No known workaround.
Reproduced versions/platforms:
Customer version/platform:
Not supplied.
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