ID 175283 - The OCIO monitorLut project setting doesn't appear to set GL textures as it uses working space instead

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Problem summary

The monitor LUT project setting should control the LUT applied to GL textures, like thumbnails and 3D viewer textures. This doesn't work with OCIO is being used for colour management.

 

Steps to reproduce

1) Add a read node, connect to a card below and connect to viewer 

2) Open project settings, go to Color tab and adjust the 'monitor' knob, see how the card and the Read thumbnail are affected 

3) Change the color management to OCIO

4) Adjust the 'monitor' knob again, it makes no changes, changing the workspace knob does seem to 

 

Expected behaviour
For the GL textures to be updated according to the monitor LUT when using OCIO color management

 

Actual behaviour
They use the working space LUTs instead

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