ID 278566 - Write Geo node does not export layered animation correctly from Axis node using multiple inputs

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Problem summary
Exporting a camera with layered transforms, via the Axis node, out of nuke won't include additional animation

Customer reported version
nuke.10.0v6

Customer reported platform
windows7

Steps to reproduce

1) Launch Nuke

2) Create a Camera, Scene, Axis, and write geo node.

3) Attach the Camera node to the camera output of the scene node

4) Attach the Axis node to the Axis output on the Camera node,

5) Attach the Write Geo node to the output of the scene file.

6) Set the Y value in the Axis node to a value of 5

7) Set the Y value in the Camera to a value of -2

8) In the writeGeo node export the file as "text.fbx"

9) Read in the file using a ReadGeo node

RESULT:

The Camera should import into the scene at a Y value of 3, however it does not.

Workaround
Unknown.

Reproduced by support

10.5v4 - Linux CentOS 6.9 - Windows 10 - MacOS 10.12.3
10.5v1 - Linux CentOS 6.9 - Windows 10 - MacOS 10.12.3
10.0v6 - Linux CentOS 6.9 - Windows 10 - MacOS 10.12.3
10.0v1 - Linux CentOS 6.9 - Windows 10 - MacOS 10.12.3
9.0v9 - Linux CentOS 6.9 - Windows 10 - MacOS 10.12.3
9.0v1 - Linux CentOS 6.9 - Windows 10 - MacOS 10.12.3
8.0v1 - Linux CentOS 6.9 - Windows 10
7.0v10 - Windows 10
7.0v1 - Windows 10

Expected behaviour

Upon importing the FBX camera I would be getting a camera with a transform value of 3.

Actual behaviour

The camera ignores the Axis transformation value importing into the scene with a Y value of 5.

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