ID 317519 - The hotkey for "Modify Correspondence Points" via the Splinewarp node is the same as topdown view in 3D.

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Problem summary
Hotkey for Modifying Correspondence points in SplineWarp is the same as topdown view in 3D. 

Customer reported version
nuke.n/a

Customer reported platform

Steps to reproduce

1) Launch Nuke 

2) Create a Splinewarp Node and mouse over the Modify Correspondence Point menu item and note that the hotkey is C. 

3) On your Splinewarp create a bezier shape and then create a pin and then using the Modify Correspondence Point hotkey to move the point.

4) Press the C key to Remove a Correspondence Point and note that instead of modifying the point Nuke switches to 3D mode with the view set to the topdown viewer. 

Workaround
Unknown, Don't use the Correspondence Point hotkey. 
Reproduced by support
Nuke11.0v2 - Linux CentOS 7 - Windows 10 - MacOS 10.13
Nuke 11.0v1 - Linux CentOS 7 - Windows 10 - MacOS 10.13
Nuke 10.5v6 - Linux CentOS 7 - Windows 10 - MacOS 10.13
Nuke 10.5v1 - Linux CentOS 7 - Windows 10 - MacOS 10.13
Nuke 10.0v6 - Linux CentOS 7 - Windows 10 - MacOS 10.13
Nuke10.0v1 - Linux CentOS 7 - Windows 10 - MacOS 10.13
Nuke 9.0v9 - Linux CentOS 7 - Windows 10 - MacOS 10.13
Nuke 9.0v1 - Linux CentOS 7 - Windows 10 - MacOS 10.13
Nuke 7.0v10 - Linux CentOS 7 - Windows 10 - MacOS 10.13

Earliest version tested
Nuke 7.0v10

Expected behaviour
The hotkey (C) would allow me to interact with Correspondence Points based on the current selected input within the menu item. 

Actual behaviour
The hotkey (C) ignores the Correspondence Point input and instead switches to the view-port hotkey (C) , and switches the viewer to 3D mode and a top down view. 

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