State:Closed|BugID:328930|icon_bug|icon_katana|database:public|Resolution:Fixed|TargetRelease:3.0v1|
Problem summary:
Calling Viewport.insertLayer() will insert a new ViewportLayer into a viewport, however it does not correctly update the internal look-up tables, so getting layers by name etc does not work correctly from that point on.
Steps to reproduce:
1.Open the hydra viewer
2. Run the following code in the Python tab:
tab = UI4.App.Tabs.FindTopTab('Hydra Viewer')
delegate = tab.getViewerDelegateByIndex(0)
for vp in tab.getViewports(delegate):
vp.insertLayer("GridLayer", "newGrid", 2)
for i in range(vp.getNumberOfLayers()):
print vp.getLayerName(i)
Expected behaviour:
The output should be:
CameraControlLayer
GridLayer
newGrid
SceneLayer
CameraGateLayer
BallLayer
GLManipulatorLayer
HUDLayer Actual behaviour:
The output is:
CameraControlLayer
GridLayer
SceneLayer
CameraGateLayer
BallLayer
GLManipulatorLayer
HUDLayer
<blank line> Workaround:
No known workaround.
Reproduced versions/platforms:
Customer version/platform:
Not supplied
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