ID 331684 - Matrix values pasted into a ColorMatrix node from a Colorspace node are rounded at random places.

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Problem summary
Values copied and pasted from the "color matrix output" knob of the Colorspace node to a "ColorMatrix" node are rounded.  

Customer reported version
nuke.11.0v3

Customer reported platform
n_a_linux

Steps to reproduce

1) Create a Colorspace node and set the "illuminant in/out" and "primary in/out" values accordingly.

These are randomly selected values and do not affect the outcome.

Linear / D65 / sRGB

HSL / D65 / NTSC 1953

2) Note the changes in the "color matrix output" knob and right click the graph and select Copy > Copy Values 

3) Create a ColorMatrix knob and paste the results, note that they are now rounded.



Workaround
A workaround is to "copy links" instead and paste those into the colorMatrix node and then delete the animation. 

1) Right-click the values generated from the graph and select "Copy > Copy Links" 
2) In the same graph on the ColorMatrix node paste the Absolute Values "Right click + Paste > Paste Absolute"
3) Then right-click the graph again and select "No Animation".

Reproduced by support
This bug has been reproduced in:
Nuke 11.1v1 - CentOS 7.4 - MacOSX - 10.13 Windows 10
Nuke 11.0v4 - CentOS 7.4 MacOSX 10.13 - Windows 11
Nuke 11.0v1 - CentOS 7.4 MacOSX 10.13 - Windows 11
Nuke 10.5v7 - CentOS 7.4 MacOSX 10.13 - Windows 11
Nuke 10.5v1 - CentOS 7.4 MacOSX 10.13 - Windows 11
Nuke 10.0v6 - CentOS 7.4 MacOSX 10.13 - Windows 11
Nuke 10.0v1 - CentOS 7.4 MacOSX 10.13 - Windows 11
Nuke 9.0v9 - CentOS 7.4 MacOSX 10.13 - Windows 11
Nuke 9.0v1 - CentOS 7.4 MacOSX 10.13 - Windows 11
Nuke 8.0v7 - CentOS 7.4 MacOSX 10.13 - Windows 11
Nuke 8.0v1 - CentOS 7.4 MacOSX 10.13 - Windows 11
Nuke 7.0v10 - CentOS 7.4 MacOSX 10.13 - Windows 11

Earliest version tested
Nuke 7.0v10

Expected behaviour
The copied values would not be rounded when pasted from the Colorspace node into the ColorMatrix node.

Actual behaviour
The pasted values from the Colorspace node are rounded to random values inside of the ColorMatrix node.  

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