Problem summary
running "no animation" on a Color_knob only affects the red channel. The other channels are set to the last keyframed value.
Customer reported version
nuke.11.0v1
Customer reported platform
Steps to reproduce
1) Open Nuke.
2) Create a constant. Set the value of the constant to ".5"
3) Create a grade node attached to the constant.
4) On frame one, set "Gain" to 1 and keyframe it.
5) On frame ten, set "Gain" to 2 and keyframe it.
6) Go to frame 5. Right click the Gain value and select "No animation."
Result: The red channel is set to "1.444" and the other channels remain at "2."
Workaround
Select the "4" button to the right of the knob. This will set all the values to the red channels value.
Reproduced by support
This bug has been reproduced in:
Nuke 11.0v3 - Windows 10, OSX 10.13, Centos 7.3
Nuke 11.0v1 - Windows 10, OSX 10.13, Centos 7.3
Nuke 10.5v7 - Windows 10, OSX 10.13, Centos 7.3
Nuke 10.5v1 - Windows 10, OSX 10.13, Centos 7.3
Nuke 10.0v6 - Windows 10, OSX 10.13, Centos 7.3
Nuke 10.0v1 - Windows 10, OSX 10.13, Centos 7.3
Nuke 9.0v9 - Windows 10, OSX 10.13, Centos 7.3
Nuke 9.0v1 - Windows 10, OSX 10.13, Centos 7.3
Nuke 8.0v7 - Windows 10, OSX 10.13, Centos 7.3
Nuke 8.0v1 - Windows 10, OSX 10.13, Centos 7.3
Nuke 7.0v10 - Windows 10, OSX 10.13, Centos 7.3
Earliest version tested
7.0v10 - This issue appears to be in all versions of the product
Expected behaviour
All channels should be set to the same value as the red channel/master channel.
Actual behaviour
The red channel is set to the interpolated value, and the other channels are set to the last keyframe's value.