State:New|TargetRelease:No Target|icon_bug|icon_modo|database:public|Resolution:None|BugID:349451|
TP ID: https://foundry.tpondemand.com/entity/349451-poor-performance-when-altering-the-shader
Problem summary
Altering the Shader Tree of the attached scene file (i.e moving a material layer) when a 3D Viewport view is visible causes Modo to lag.
Customer reported version
modo.12.0v1
Customer reported platform
windows7
Reproduced by support
This bug has been reproduced in:
Windows 10:
12.1v1 Beta 4
12.0v1
11.2v3
11.0v3
macOS 10.13
12.1v1 Beta 4
11.0v3
Earliest version tested
Modo 11.0v3 - This issue appears to be in all versions of the product
Expected behaviour
Faster processing when altering the Shader Tree for CAD scenes.
Actual behaviour
Poor performance (application lag) when altering the scene's Shader Tree if the 3D Viewport is visible.
Steps to reproduce
Steps to reproduceWorkaround
Hide the 3D Viewport.We're sorry to hear that
Please tell us why