State:New|TargetRelease:No Target|icon_bug|icon_katana|database:public|Resolution:Fixed|BugID:356210|
Problem summary
When using large shading networks with a large number of Python-based parameter expressions, users are experiencing slowdowns when creating GafferThree nodes or when creating lights in GafferThree nodes.
Customer reported version:
katana.2.6v4
Customer reported platform:
centos7
Steps to reproduce:
1. Download and open the attached Project.
2. At the end of your large shading network, create a GafferThree node
Result:
The creation of the node is extremely slow, due to the shading network calculations.
Possible Workarounds
Reproduced by support:
Expected behaviour:
GafferThree and other nodes should not take a long time to build in the scene
Actual behaviour:
It takes a long time to create a new node (especially complex SuperTool nodes like GafferThree) or to add a light to a GafferThree node (which itself creates a number of nodes).
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