ID 362714 - Using a Project3D node to apply images or textures to geometry, will cause artifacts within larger 3D scenes when rendering using the ScanlineRender
Problem summary
When projecting a texture or image onto a piece of geometry using the Project3D node, artifacts will appear with a large scale 3D scene, when rendering via the ScanlineRender node.
This occurs in all regressive tested versions over all operating systems.
Customer reported version
nuke.10.0v5
Customer reported platform
centos7
Steps to reproduce
Open attached script and view results
or
1) Create a new Nuke script
2) Create a CheckerBoard node
3) Create a Project3D node and connect the input into the CheckerBoard node
4) Within the Project3D node, disable the crop checkbox
5) Create a Camera node and set the translate Z knob value to 510000000
6) Create a Sphere node and alter the radius knob value to 63710000
7) Connect the Camera node into the cam input of the Project3D node
8) Connect the Project3D node into the input of the Sphere node
9) Create a ScanlineRender node and connect the Camera into the cam input and the Sphere into the obj/scn input.
10) Look through the result of the ScanlineRender node Result: You will notice there are artifacts created on the ScanlineRender result
To confirm the point that this artifacting occurs:
11) Alter the Camera nodes translate z knob value to 456000000
12) Alter the Sphere nodes radius knob value to 57000000 Result: Issue does not occur
Workaround
Avoid Projecting textures to massive scaled 3D scenes if possible till this issue is investigated and revised in a future Nuke release.
Reproduced by support
This bug has been reproduced in:
Nuke 11.2v3 - Windows 7 - CentOS 6.9 - MacOS 10.13.6
Nuke 11.2v1 - Windows 7
Nuke 11.1v5 - Windows 7
Nuke 11.1v1 - Windows 7
Nuke 11.0v4 - Windows 7
Nuke 11.0v1 - Windows 7
Nuke 10.5v7 - Windows 7
Nuke 10.5v1 - Windows 7
Nuke 10.0v6 - Windows 7
Nuke 10.0v1 - Windows 7
Nuke 9.0v9 - Windows 7
Nuke 9.0v1 - Windows 7
Nuke 8.0v7 - Windows 7
Nuke 8.0v1 - Windows 7
Nuke 7.0v10 - Windows 7 - CentOS 6.9 - MacOS 10.13.6
Earliest version tested
Nuke 7.0v10
- This issue appears to be in all versions of the product
Expected behaviour
Projected textures or images on geometry using the Project3D node should not artifact at larger scale scene sizes
Actual behaviour
Projected textures or images on geometry using the Project3D node create artifacts at larger scale scene sizes