State:New|TargetRelease:No Target|icon_bug|icon_katana|database:public|Resolution:Fixed|BugID:355074|
Problem summary:
The combined introduction of 64bit object ID passes and the channel format specifier have caused support for 1-channel ID passes (in our testing and customer plugins we've assumed passes returned as 4 channels) to break.
Workaround:
Reformat data in the renderer's display driver to send ID pass data back as 4 channel RGBA or ARGB.
Expected behaviour:
1 channel object ID passes can used by renderers that produce them.
Actual behaviour:
1 channel object ID passes don't work.
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