State:Closed|icon_bug|icon_katana|database:public|Resolution:Fixed|TargetRelease:3.0v5|BugID:358933|
Problem summary
When the Edit > Dim Nodes Not Contributing to Viewed Nodes toggled menu item of the Node Graph tab is turned on, inputs to a VariableSwitch node that are not currently selected (based on the patterns defined in the VariableSwitch node) are dimmed.
This works fine with global GSVs as defined in a Katana project's Project Settings, and works fine with local GSVs as defined in VariableSet nodes, but the dimming doesn't work with local GSVs that are set by NodeTypeBuilder-defined nodes.
Customer reported version
Katana 2.6v4
Customer reported platform
CentOS 7
Steps to reproduce
Workaround
Unknown.
Reproduced by support
Katana 3.0v1 - Windows 10
Expected behaviour
- In the scene graph, the name of the location under /root/world/cam changes from camera1 to camera2 (as defined by the CameraCreate2 node).
- In the Node Graph tab, the CameraCreate1 node becomes dimmed and CameraCreate2 undimmed.
Actual behaviour
- In the scene graph, the name of the location under /root/world/cam changes from camera1 to camera2 as expected.
- The CameraCreate2 node remains dimmed in the Node Graph tab.
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