State:New|TargetRelease:No Target|icon_bug|icon_katana|database:public|Resolution:Fixed|BugID:361853|
Problem summary:
When using an interactive render filter to change the camera location, the live render will behave strangely. The camera will appear not to have been updated, but manipulating the new camera in a viewer tab will update the live render correctly. destroying the reference to the original camera location and then re-creating it, will cause the live render to change back to the render default, even though the IRF is still active.
Have tried to re-produce this particular bug in 3Delight, but it seems that changes to the IRF will not automatically update the live render, and a new one must be triggered, hence the original, customer supplied re-pro steps.
Steps to reproduce:
Expected behaviour:
Actual behaviour:
Workaround:
No known workaround.
Tested versions/platforms:
Customer version/platform:
3.0v2 Linux
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