ID 362952 - Using a Project3D node to apply images or textures to geometry, will cause cropping within larger 3D scenes when rendering using the RayRender node
Problem summary When projecting a texture or image onto a piece of geometry using the Project3D node, image cropping will appear with a large scale 3D scene, when rendering via the RayRender node.
This occurs in all Nuke releases after 10.0v2 over all operating systems.
Customer reported version nuke.10.0v5
Customer reported platform centos7
Steps to reproduce
Open attached script and view results
or
1) Create a new Nuke script
2) Create a CheckerBoard node
3) Create a Project3D node and connect the input into the CheckerBoard node
4) Within the Project3D node, disable the crop checkbox
5) Create a Camera node and set the translate Z knob value to 11300
6) Create a Sphere node and alter the radius knob value to 1412
7) Connect the Camera node into the cam input of the Project3D node
8) Connect the Project3D node into the input of the Sphere node
9) Create a RayRender node and connect the Camera into the cam input and the Sphere into the obj/scn input.
10) Look through the result of the RayRender node Result: You will notice that the RayRender node is incorrectly cropping the image
To confirm the point that this cropping occurs:
11) Alter the Camera nodes translate z knob value to 10270
12) Alter the Sphere nodes radius knob value to 1282 Result: Issue does not occur
Workaround If possible, use the ScanlineRender node for larger scales scenes. It is does have its own limitations for projecting textures but allows much larger scale scenes.
Reproduced by support This bug has been reproduced in: Nuke 11.2v3 - Windows 7 - CentOS 6.9 - MacOS 10.13.6 Nuke 11.2v1 - Windows 7 Nuke 11.1v5 - Windows 7 Nuke 11.1v1 - Windows 7 Nuke 11.0v4 - Windows 7 Nuke 11.0v1 - Windows 7 Nuke 10.5v7 - Windows 7 Nuke 10.5v1 - Windows 7 Nuke 10.0v6 - Windows 7 Nuke 10.0v3 - Windows 7 - CentOS 6.9 - MacOS 10.13.6 - regression
Unable to reproduce in: Nuke 10.0v2 - Windows 7 - CentOS 6.9 - MacOS 10.13.6
Earliest version tested Nuke 10.0v2 - This issue does not exist in this version
Expected behaviour Projected textures or images on geometry using the Project3D node should not crop larger scale scene sizes when the crop option is off
Actual behaviour Projected textures or images on geometry using the Project3D node crops larger scale scene sizes, even when the crop option is off