State:New|TargetRelease:No Target|icon_bug|icon_modo|database:public|Resolution:Fixed|BugID:221388|
When an assembly preset is saved, deformers (and other items?) are written in a different order from the order in the scene. This breaks things because the order in which deformers are applied affects the output.
This bug does not affect full scene saves.
Steps to reproduce
Create multiple deformers, note their order in the Deformers listWorkaround
Put the deformers/meshops in a Deform folder and include that deform folder in the Assembly/Alias before saving out.We're sorry to hear that
Please tell us why