ID 221388 - Deformers written to LXP files in incorrect order

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When an assembly preset is saved, deformers (and other items?) are written in a different order from the order in the scene. This breaks things because the order in which deformers are applied affects the output.

This bug does not affect full scene saves.

Steps to reproduce

Create multiple deformers, note their order in the Deformers list
Add them to an assembly
Save the assembly as a preset
Close the scene
Import the assembly
Note the different order in the Deformers list

Workaround

Put the deformers/meshops in a Deform folder and include that deform folder in the Assembly/Alias before saving out.

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