ID 376837 - Changing the type of shading items to Texture Layers does not automatically create Texture Locators

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Problem summary
Changing the type of shading items to either procedural or image-map based Texture Layers, does not automatically create Texture Locators. 


Customer reported version
Modo 12.1v2 


Customer reported platform
Windows 10 


Steps to reproduce

1) Open Modo and go to the Shading tab.

2) In the Shader Tree, select a shading item and right-click to open the drop-down options.

3) Select the "Change To Type" option and change the type to any Texture Layer.

4) After changing the type, there is no Texture Locator created and associated with the Texture Layer. 

Workaround
Create a Texture Locator in the Item List and assign it in the Locator option of the Texture Layer Properties. 


Reproduced by support

This bug has been reproduced in:
Modo 12.2v1 - Windows 10 - CentOS 7 - MacOSX 11.13
Modo 12.1v2 - Windows 10
Modo 12.1v1 - Windows 10 - CentOS 7 - MacOSX 11.13 - regression 


Unable to reproduce bug in:
Modo 12.0v1 - Windows 10 - CentOS 7 - MacOSX 11.13 


Earliest version tested
Modo 12.0v1 - This issue no longer appears in this version and has regressed.

Expected behaviour
Texture Locators should be automatically created when changing the type of a shading item to a Texture Layer.


Actual behaviour
Texture Locators are not automatically created when changing the type to Texture Layers of shading items. 

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