State:New|TargetRelease:No Target|icon_bug|icon_modo|database:public|Resolution:Fixed|BugID:383369|
Problem summary:
Parented mesh items become corrupt when referenced in a scene and then consolidated.
Customer reported version:
modo.12.2v1
Customer reported platform:
windows10
Steps to reproduce:
1) In Modo, create a scene with multiple nested mesh items in a hierarchy.
2) Save the scene and close it.
3) Select File > Import Reference... and choose the previously saved scene.
4) After the scene is loaded, select File > Consolidate Scene and observe the mesh items.
Workaround:
Merge mesh items that are in a hierarchy before using it as a reference.
Reproduced by Support in:
Modo 12.2v1 - Windows 10
Modo 12.1v2 - Windows 10
Modo 12.0v1 - Windows 10
Modo 11.2v3 - Windows 10
Modo 11.1v1 - Windows 10
Modo 11.0v3 - Windows 10
Modo 10.2v4 - Windows 10
Earliest version tested:
Modo 10.2v4 - This issue appears to be in all versions of the product
Expected behavior:
The referenced mesh items should remain in their respective scale/positions after consolidating.
Actual behavior:
The hierarchies of referenced mesh items were placed incorrectly in the scene when consolidating.
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