ID 383526 - The Viewport Camera loses it's transparency settings when adding a MatCap texture.

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Problem summary:
The Viewport Camera loses it's transparency settings when adding a MatCap texture.

 

Customer reported version:
modo.n/a

 

Customer reported platform:
windows10

 

Steps to reproduce:

1) In Modo, create a camera and set a Background Image under the Images property.

2) Open the viewport Properties and set the Transparency to any value below 100%.

3) Set the Viewport for Camera and place a mesh item in the scene.

4) Open the MatCaps texture panel by selecting Viewport Textures > MatCaps

5) Select and apply any MatCap texture and observe the Viewport for changes.

 

Workaround:
Enable and disable 'Invert' in the Background Imagery of the Viewport settings.


 

Reproduced by Support in:

Modo 12.2v1 - Windows 10

Modo 12.1v2 - Windows 10

Modo 12.0v1 - Windows 10

Modo 11.2v3 - Windows 10

Modo 11.1v1 - Windows 10

Unable to reproduce bug in:
Modo 11.0v3 - Windows 10

 

Earliest version tested:
Modo 11.0v3 - This issue no longer appears in this version and has regressed
 

Expected behavior:
The Viewport should maintain any transparency settings when applying the MatCap textures.

 

Actual behavior:
The Viewport loses transparency settings after applying a MatCap texture.

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