State:Closed|TargetRelease:No Target|icon_bug|icon_modo|database:public|Resolution:Not A Bug|BugID:398790|
Problem summary
Time offset and random time variation don't show results in the 3D viewport if a deformer is connected to the replication source.
Customer reported version
modo.13.0v1
Customer reported platform
10.14
Steps to reproduce
1) Download and open the attached scene file.
2) Press the O key and the 3D Viewport Properties tab will appear, make sure Replicators are set to All.

3) Navigate to the Setup tab and select a random frame on the Timeline.
4) Press the F8 key and compare the preview render window with the 3D viewport, notice how the time offsets and random time variations are shown in the render but not the 3D viewport.

Expected behaviour
For the 3D viewport to show both the time offsets and random time variations on the replicator.
Actual behaviour
The time offsets and random time variations on the replicator aren't shown within the 3D viewport.
Workaround
To see the time offsets and random time variations in the 3D viewport select the Default viewport and then select RayGL... and set it to Fast.

Reproduced by support
This bug has been reproduced in:
Modo 13.0v1 - Windows 10 - Centos 7 - MacOS 10.13
Modo 12.2v2 - Windows 10
Modo 12.1v2 - Windows 10
Modo 12.0v1 - Windows 10
Modo 11.2v3 - Windows 10
Modo 11.1v1 - Windows 10
Modo 11.0v3 - Windows 10
Modo 10.2v4 - Windows 10 - Centos 7 - MacOS 10.13
Earliest version tested
Modo 10.2v4 - This issue appears to be in all versions of the product.
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