State:Closed|icon_bug|icon_nuke|database:public|Resolution:Fixed|TargetRelease:13.1v1|BugID:396710|
Problem summary
An inconsistency is seen in different channels with colorspaces applied when viewing the Timeline versus the Node Graph Viewer in Nuke Studio.
Customer reported version
Customer reported platform
fedora
Steps to reproduce
1) In Nuke Studio, import an image.
2) Drag/drop the imported image on the Timeline to view it.
3) Open the Node Graph and drag/drop the image to create a Read node.
4) Select the image in the DAG and press 1 on the keyboard to view it.
5) Adjust both viewers for same settings (i.e viewerProcess: Aces(sRGB), channel: G, gain: 4, gamma: 3)
6) Compare the shot in both viewers, noting any discrepancies.
Expected behavior:
The pixels of the colorspace in the Timeline Viewer should match those of the Node Graph viewer.
Actual behavior:
There is a discrepancy when comparing the Nuke Viewer to that of the Timeline viewer when a colorspace is applied to the viewerProcess. Although the color values remain the same, it is visibly different per Viewer.
Workaround:
This issue does not occur when using the default non-OCIO Nuke LUTs such as: none, sRGB, rec709, etc.
Reproduced by Support in:
Nuke Studio 11.3v4 - Windows 10, CentOS 7, macOS 10.13
Nuke Studio 11.3v1 - Windows 10
Nuke Studio 11.2v1 - Windows 10
Nuke Studio 11.1v1 - Windows 10
Nuke Studio 11.0v1 - Windows 10
Nuke Studio 10.5v1 - Windows 10
Nuke Studio 10.0v1 - Windows 10
Nuke Studio 9.0v1 - Windows 10, CentOS 7, macOS 10.13
Earliest version tested
Nuke Studio 9.0v1 - This issue appears to be in all versions of the product
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