State:New|TargetRelease:No Target|icon_bug|icon_modo|database:public|Resolution:Fixed|BugID:246623|
Problem summary
Texture Switch doesn't work with alpha channels.
The Texture Switch node doesn't pass the alpha channels of images.
Customer reported version
modo.13.0v1
Customer reported platform
windows10
Steps to reproduce
1) Download and open the attached scene.
2) Go to the Setup layout and check the images are attached to the Texture Switch node.

3) Select Render>Render and change to the Alpha Output.
4) Notice that the images alpha channels aren't being used.
Expected behaviour
You would expect the images to retain their alpha channel
Actual behaviour
The images aren't retaining their alpha channel when passed through the Texture Switch node.
Workaround
Unknown.
Reproduced by support
This bug has been reproduced in:
Modo 13.0v1 - Windows 10 - Centos 7 - MacOS 10.13
Modo 12.2v2 - Windows 10
Modo 12.1v2 - Windows 10
Modo 12.0v1 - Windows 10
Modo 11.2v3 - Windows 10
Modo 11.1v1 - Windows 10
Modo 11.0v3 - Windows 10
Modo 10.2v4 - Windows 10 - Centos 7 - MacOS 10.13
Earliest version tested
Modo 10.2v4 - This issue appears to be in all versions of the product.
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