ID 405661 - NetworkMaterialCreate: Connecting/disconnecting shading node ports wrongly collapses shading node

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Problem summary:

Connecting or disconnecting node ports causes a node to automatically collapse when one of the nodes has the edit flag set and the Parameters tab is open.

Steps to reproduce:

  • Load the Lighting layout in Katana
  • In the Node Graph tab, create a NetworkMaterialCreate node, and enter it.
  • Create two shading nodes, e.g. dlRandomInputColor and dlPrincipled.
  • Set the edit flag on one of the shading nodes to show that node's parameters in the Parameters tab.
  • Expand some of the pages on the shading node.
  • Connect the two shading nodes on one of the ports that has just been expanded to.

Expected behaviour:

  • Ports connect.
  • Nodes remain expanded.

Actual behaviour:

  • Ports connect.
  • Node collapses. 

Workaround:

  • Close the Parameters tab before making connections between shading node ports.
  • Clear the edit flag from the shading nodes before making connections.

Tested versions/platforms:

  • 3.2v1 - Affected

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