State:Closed|icon_bug|database:public|icon_mari|Resolution:Works For Me|TargetRelease:4.7v3|BugID:402622|
Problem summary
Exporting textures in a specific archive is causing Mari to crash on OSX Mojave
GL Error 0x506 (invalid framebuffer operation)
Customer reported version
3.4v3
Customer reported platform
n_a_mac
Steps to reproduce
1) Open Mari and the attached project
2) Right click on the first channel>Export Flattened>Export Current Channel Flattened
3) Select a path for the textures to be saved and choose Export All Patches
result: Mari crashes with a GL Error 0x506 (invalid framebuffer operation)
Expected behaviour
Mari should export the textures regardless on the OS used
Actual behaviour
Mari crashes on OSX Mojave
Workaround
Unknown
Reproduced by support
This bug has been reproduced in:
3.4v4 - OSX Mojave 10.14.5
3.4v3 - OSX Mojave 10.14.5
3.4v1 - OSX Mojave 10.14.5
3.2v1 - OSX Mojave 10.14.5 - regression
Unable to reproduce bug in:
3.4v4 - OSX Sierra 10.12.6 - Windows 10
3.1v3 - OSX Mojave 10.14.5
Earliest version tested
3.1v3 - This issue no longer appears in this version and has regressed
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