ID 403309 - Using Duplicate>Duplicate/Duplicate Hierarchy on the Highpoly mesh results in the duplicate mesh being incorrectly duplicated.

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Problem summary
Using Duplicate>Duplicate Hierarchy on the Highpoly mesh results in the duplicate mesh being incorrectly duplicated.


This appears to be a scene-specific bug.


Customer reported version
modo.13.1v1


Customer reported platform
windows10


Steps to reproduce


1) Download and open the attached file.

2) Select the Highpoly mesh found within the Blockout folder.

3) Right-click this mesh and select Duplicate>Duplicate Hierarchy.


4) Notice that the output mesh has been duplicated incorrectly.


Expected behaviour
The mesh and its operations should be duplicated.


Actual behaviour
The duplicated mesh seems to be frozen as it doesn't have any mesh operations present.


Workaround
Unknown.


Reproduced by support


This bug has been reproduced in:
13.1v1 - Windows 10 - Centos 7 - MacOS 10.13

13.0v1 - Windows 10

12.2v2 - Windows 10

12.1v2 - Windows 10

12.0v1 - Windows 10

11.2v3 - Windows 10

11.1v1 - Windows 10

11.0v3 - Windows 10

10.2v4 - Windows 10 - Centos 7 - MacOS 10.13


Earliest version tested

10.2v4 - This issue appears to be in all versions of the product.


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