Problem summary Foreground Image Mask results in aliased or ragged edges.
Customer reported version modo.13.1v1
Customer reported platform windows10
Steps to reproduce 1. Open Modo. 2. Select File > Open Scene. 3. Load the attached scene. 4. Render the image. It should render a red cube. 5. Select the camera item. 6. In the Camera item properties, click the "Foreground Image" channel to reveal a clip browser. 7. Select "add clip > load image" 8. Navigate to and load the attached alpha. 9. In the Shading tab of the item tree, enable the "constant" layer inside "testMat." 10. Re-render the image. Result: The cube should render green, with the background now black. The edges will be aliased/low quality.
Expected behaviour The foreground image mask should multiply against the image without being filtered.
Actual behaviour The foreground image mask appears to be filtered or incorrect and creates ragged edges when applied to the image.
Workaround Unknown.
Reproduced by support This bug has been reproduced in: 13.1v1 - Windows 10, OSX 10.14.6 13.0v1 - Windows 10 12.2v3 - Windows 10 12.2v1 - Windows 10 12.1v2 - Windows 10 12.0v1 - Windows 10 11.2v3 - Windows 10 11.2v1 - Windows 10 11.1v1 - Windows 10 11.0v3 - Windows 10 10.2v4 - Windows 10, OSX 10.14.6
Earliest version tested 10.2v4 - Windows 10, OSX 10.14.6 - This issue appears to be in all versions of the product