State:Closed|TargetRelease:No Target|icon_bug|icon_katana|database:public|Resolution:Won't Fix|BugID:380272|
Issue occurred after upgrading to USD 19.01
Problem summary:
When using the ambient occlusion option in a multipane Hydra viewport, when using the persp camera, and scrolling around the viewport, visual glitches will appear on the geometry.
The effect can be lessened by changing the viewerSettings.persp.near and far attributes on the project settings tab, but is still fairly obvious at all usable clipping depths.
Steps to reproduce:
Expected behaviour:
Ambient occlusion is displayed correctly in each viewport.
Actual behaviour:
Certain viewports show visual artifacts around vertices of the geometry
Tested versions/platforms:
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