State:New|TargetRelease:No Target|icon_bug|icon_nuke|database:public|Resolution:Fixed|BugID:157514|
Problem summary:
Artifacting occurs when large Camera/Axis values are used in conjunction with a Project3D node.
Customer reported version:
Nuke11.2v3
Customer reported platform:
Windows 10
Steps to reproduce:
1) From Nuke, create the following nodes: Camera, Axis, Project3D, ScanlineRender.
2) Create a Checkerboard and attach the Project3D node.
3) With the Project3D node selected, create a Sphere node.
4) Create a TransformGeo node attached to the Sphere and attach the Axis node.
5) Attach the Camera node to the Project3D, Axis, and ScanlineRender nodes.
6) Open the Properties of the Axis node and set the translate x for 5000.
7) Set the Viewer on the Scanline Render node to view the output.
Expected behavior:
There should be no artifacts or corruption of the viewer.
Actual behavior:
There are artifacts on the image when larger values are used in an Axis/Camera node with the Project3D node upstream.
Workaround:
Using smaller values for the Camera/Axis nodes seems to correct the issue.
Reproduced by Support in:
Nuke 11.3v5 - Windows 10, CentOS 7, macOS 10.13
Nuke 11.3v1 - Windows 10
Nuke 11.2v1 - Windows 10
Nuke 11.1v1 - Windows 10
Nuke 11.0v1 - Windows 10
Nuke 10.5v1 - Windows 10
Nuke 10.0v1 - Windows 10
Nuke 9.0v1 - Windows 10
Nuke 8.0v1 - Windows 10, CentOS 7, macOS 10.13
Earliest version tested:
Nuke 8.0v1 - This issue appears to be in all versions of the product
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