ID 301581 - Using texture replicators in item mode texture does not move with mesh.

Follow

Problem summary
Texture replicator not following the mesh transform
 
Customer reported version
modo.13.2v1
 
Customer reported platform
windows10
 
Steps to reproduce
1) Open Modo
2) Create a cube
3) Right-click on the cube and click "Create item mask"
4) Browse to Shading tab and select the new mesh material created
5) Add a constant to the new mesh material
6) Change constant to a more visible colour
7) Change RayGL to "Fast"
8) Try moving cube around, you should not experience any issues
9) Change RayGL to "Full"
10) Try moving cube around, you should notice the constant has issues moving with the cube
 
Expected behaviour
For texture to move with the mesh
 
Actual behaviour
The texture stays 1 or more steps behind the mesh when moving
 
Workaround
Unknown.
 
Reproduced by support
This bug has been reproduced in:
13.2v1 - Windows 10
13.1v1 - Windows 10
13.0v1 - Windows 10
12.2v2 - Windows 10
12.1v2 - Windows 10
12.0v1 - Windows 10
11.2v3 - Windows 10
11.1v1 - Windows 10
11.0v3 - Windows 10
10.2v4 - Windows 10
 
Earliest version tested
10.2v4 - This issue appears to be in all versions of the product

    We're sorry to hear that

    Please tell us why