ID 424179 - Temporal processing within the Denoise node is disabled and not selectable when no motion input exists

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Problem summary
By default the 'temporal processing' option within the Denoise node is disabled and not selectable when there is no motion input.


As the current Denoise node in Nuke 11/12 can generate vector information, this option should be available without a motion input.

Note: This issue only occurs in Nuke 11.3 releases and later with the creation on the new Denoise (Denoise3) node.

Customer reported version
nuke.11.0v3

Customer reported platform
10.12

Steps to reproduce

1) Open a new nuke session in Nuke 11.3 or later

2) Create a Checkerboard node

3) Create a Denoise node, using the Checkerboard node as the source image

4) View the temporal processing option in the preferences
Result: temporal processing option is disabled and not selectable

Expected behaviour
As the Denoise node has the option to generate its own vector information, the temporal processing option should not require a motion input

Actual behaviour
The Denoise node requires an external motion input to use temporal processing

Workaround
At this point in time, a motion input is required to use the temporal processing in a Denoise node.

Reproduced by support
This bug has been reproduced in:
Nuke 12.0v4 - Windows 10 - CentOS 7 - MacOS 10.14.6
Nuke 12.0v1 - Windows 10
Nuke 11.3v1 - Windows 10 - CentOS 7 - MacOS 10.14.6

Unable to reproduce bug in:
Nuke 11.2v6 - Windows 10 - CentOS 7 - MacOS 10.14.6

Earliest version tested
Nuke 11.2v6
- The Denoise node was re-written for Nuke 11.3 releases and works correctly before then.

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