State:Closed|icon_bug|icon_modo|database:public|Resolution:Not A Bug|TargetRelease:Modo14.1v1|BugID:428882|
Problem summary A driven Deformer causes more extreme deformations than expected.
Customer reported version modo.13.1v1
Customer reported platform 10.15
Steps to reproduce 1) Open Modo. 2) Open the provided scene. 3) Open the schematic view by clicking the lower viewport popover button and selecting "Schematic." 4) Select the "Add" node. 5) Enter "2" into the "Value A" channel. Result: The scale channel on the Transform Effector will say 200%, but the mesh is extended beyond the boundaries of the screen.
Expected behaviour The deformer should adjust the mesh to the same result as if the value was directly input into the driven channel.
Actual behaviour The deformer adjusts the mesh way beyond the input value.
Workaround Unknown.
Reproduced by support This bug has been reproduced in: 14.0v1 - Windows 10 13.2v1 - Windows 10 13.1v1 - Windows 10 13.0v1 - Windows 10 12.2v1 - Windows 10 12.1v2 - Windows 10 12.0v1 - Windows 10 11.2v3 - Windows 10 11.2v1 - Windows 10 11.1v1 - Windows 10 11.0v3 - Windows 10 10.2v4 - Windows 10
Earliest version tested 10.2v4 - Windows 10 - This issue appears to be in all versions of the product