ID 418781 - Rotating an item with anisotropic directional map results in a rotation of the anisotropic reflection.

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Problem summary
Rotating an item with anisotropic directional map results in a rotation of the anisotropic reflection.

This also seems to occur with displacement, bump and normal maps.

Customer reported version
modo.13.2v1

Customer reported platform
windows10

Steps to reproduce

1) Download and open the attached scene file in Modo.
2) Add an environment lighting item.
3) Go to the Render Layout.

4) Select the 'rot' item and rotate it within the 3D viewport, notice that the reflection is rotating with the object.


Expected behaviour
The reflection shouldn't rotate with the object.

Actual behaviour

The reflection is being rotated with the object.

Workaround
Unknown.

Reproduced by support

This bug has been reproduced in:
13.2v1 - Windows 10, Centos 7, Mac OS 10.13

13.1v1 - Windows 10

13.0v1 - Windows 10

12.2v2 - Windows 10

12.1v2 - Windows 10

12.0v1 - Windows 10

11.2v3 - Windows 10

11.1v1 - Windows 10

11.0v3 - Windows 10

10.2v4 - Windows 10, Centos 7, Mac OS 10.13

Earliest version tested

10.2v4 - This issue appears to be in all versions of the product.

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