Problem summary Specific scene does not release memory after rendering. The memory usage of this scene will increase until all RAM on the device is confused OR to a specific limit, depending on the device. This memory can only be freed by restarting Modo.
Customer reported version modo.n/a
Customer reported platform windows10
Steps to reproduce 1) Open Modo. 2) Select File > Open and load the scene. 3) Press "F9" to render the scene. Result: Memory usage will increase until the scene has completed rendering. The memory usage will not go down after finishing the render.
Expected behaviour Memory usage should be cleared after a render completes.
Actual behaviour Memory usage builds up and is not released after the render completes.
Workaround Unknown.
Reproduced by support This bug has been reproduced in: 14.0v1 - Windows 10 13.2v1 - Windows 10 13.1v1 - Windows 10 13.0v1 - Windows 10 12.2v1 - Windows 10 12.1v2 - Windows 10 12.0v1 - Windows 10 11.2v3 - Windows 10 11.2v1 - Windows 10 11.1v1 - Windows 10
Earliest version tested 11.1v1 - Windows 10 - This issue appears to be in all versions of the product