ID 431840 - One Final Color Output with denoising breaks anti-aliasing on other final color outputs

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Problem summary
One Final Color Output with denoising breaks anti-aliasing on other final color outputs

Customer reported version
modo.14.0v1

Customer reported platform
windows10

Steps to reproduce

1) Download and open the attached scene file.
2) Press the F9 key to open the Render window.
3) Go to the Shader Tree and enable the Denoise output.

4) Rerender the scene and compare the results, notice that this changes the anti-aliasing setting of the default Final Color Output.

Expected behaviour
The anti-aliasing setting should remain the same.

Actual behaviour
The anti-aliasing setting is changed.

Workaround
Unknown.

Reproduced by support

This bug has been reproduced in:
14.0v1 - Windows 10

13.2v1 - Windows 10

13.1v1 - Windows 10

13.0v1 - Windows 10

12.2v2 - Windows 10

12.2v1 - Windows 10

Earliest version tested

12.2v1 - This feature did not exist before this version.

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