ID 434105 - Curves render incorrectly when a Motion Vector Output is used.

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Problem summary
Curves render incorrectly when a Motion Vector Output is used.

Customer reported version
modo.14.0v1

Customer reported platform
10.15

Steps to reproduce

1) Download and open the attached scene file.
2) Press the F9 key to render the scene file, notice the curve appears as expected.
3) In the Shader Tree enable the Motion Vector Output and render the scene again, notice the curve is now rendering incorrectly.

Expected behaviour
The curve should render as expected when Motion Vector Output is used.

Actual behaviour
The curve renders incorrectly when Motion Vector Output is used.

Workaround
Unknown.

Reproduced by support

This bug has been reproduced in:
14.0v1 - Windows 10

13.2v1 - Windows 10 -regression

Unable to reproduce bug in:

13.1v1 - Windows 10

Earliest version tested

13.1v1 - This issue doesn't appear in this version and has regressed.

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