State:New|TargetRelease:No Target|icon_bug|icon_nuke|database:public|Resolution:Fixed|BugID:444111|
Problem summary
Artifacts occur when viewing any Deep nodes after a ScanlineRender if the scene contains semi transparent pixels in front of overlapping samples
Customer reported version
nuke.n/a
Customer reported platform
n_a_mac
Steps to reproduce
1) Open the attached Nuke script
2) Compare the ScanlineRender result to DeepSample, notice the difference:

ScanlineRender

DeepSample
*The more complex the script, the worse the artifacts get:


Expected behaviour
For the results to be the same when viewing a Deep node after the ScanlineRender node
Actual behaviour
There are artifacts
Workaround
If you use a DeepRecolor node, you can bring the colour values back
Reproduced by support
This bug has been reproduced in:
Nuke 12.2v1 - Windows 10, macOS 10.14, CentOS 7
Nuke 12.1v1 - Windows 10
Nuke 12.0v4 - Windows 10, macOS 10.14, CentOS 7
Unable to reproduce bug in:
Nuke 12.0v3 - Windows 10, macOS 10.14, CentOS 7
Earliest version tested
Nuke 12.0v3 - This issue doesn't appear in this version and has regressed
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