Problem summary Specular values appear to render incorrectly when using the Principled material.
Customer reported version modo.n/a
Customer reported platform
Steps to reproduce 1) Open Modo. 2) Select File > Open and open the provided scene. 3) Render the image. Result: Rendered image will appear to have softer and brighter highlights than expected.
Expected behaviour The rendered image should have similar specular values to other principled shaders.
Actual behaviour The rendered image has brighter specular values than expected.
Workaround Unknown.
Reproduced by support This bug has been reproduced in: 14.1v1 - Windows 10 14.0v2 - Windows 10 13.2v1 - Windows 10 13.1v1 - Windows 10 13.0v1 - Windows 10 12.2v2 - Windows 10 12.2v1 - Windows 10 12.1v2 - Windows 10 12.1v1 - Windows 10 12.0v1 - Windows 10
Earliest version tested 12.0v1 - Windows 10 - This issue appears to be in all versions of the product