ID 449962 - DPI Values aren't being exported properly when using PNGs.

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Problem summary
DPI Values aren't being exported properly when using PNGs.

Customer reported version
14.1__14.1v1

Customer reported platform
windows10

Steps to reproduce

1) Create a scene file with two separate render passes that have different DPI values in the Shader Tree's Render item.
2) Render and save as PNGs and notice that they don't save the correct DPI values.

Expected behaviour

The PNGs should have the correct DPI values.

Actual behaviour
The PNGs have incorrect DPI values.

Workaround
Unknown.

Reproduced by support

14.1v2 - Windows 10

14.1v1 - Windows 10 -regression

Earliest version tested
14.1v1 - This issue doesn't appear in this version and has regressed.

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