State:New|TargetRelease:No Target|icon_bug|icon_modo|database:public|Resolution:Fixed|BugID:449962|
Problem summary
DPI Values aren't being exported properly when using PNGs.
Customer reported version
14.1__14.1v1
Customer reported platform
windows10
Steps to reproduce
1) Create a scene file with two separate render passes that have different DPI values in the Shader Tree's Render item.
2) Render and save as PNGs and notice that they don't save the correct DPI values.
Expected behaviour
The PNGs should have the correct DPI values.
Actual behaviour
The PNGs have incorrect DPI values.
Workaround
Unknown.
Reproduced by support
14.1v2 - Windows 10
14.1v1 - Windows 10 -regression
Earliest version tested
14.1v1 - This issue doesn't appear in this version and has regressed.
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