ID 461987 - If a mesh has a simulation cache the Morph Map list of morph influences will be set to None.

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Problem summary

If a mesh has a simulation cache the Morph Map list of morph influences will be set to None.

Customer reported version
modo.14.2v1

Customer reported platform
windows10

Steps to reproduce

1) Open the attached scene file.
2) Go to frame 33 and select the Toroid.
3) Go into the Items properties and set the Morph to Morph2

4) Select Add Morph Influence.

5) Select the Morph2 influence item that was created and notice that Morph Map is set to None.

Expected behaviour

The Morph Map list should list the chosen Morph Map.

Actual behaviour
The Morph Map list becomes None.

Workaround
Unknown.

Reproduced by support

This bug has been reproduced in:

14.2v1 - Windows 10

14.1v2 - Windows 10

14.1v1 - Windows 10

14.0v2 - Windows 10

14.0v1 - Windows 10

13.2v1 - Windows 10

13.1v1 - Windows 10

13.0v1 - Windows 10

12.2v2 - Windows 10


Earliest version tested

12.2v2 - This issue appears to be in all versions of the product.


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