Problem summaryAttempting to export a scene as an FBX file returns a failed error.
Customer reported version modo.15.0v1
Customer reported platformwindows10
Steps to reproduce1) Launch Modo 14.2v2 or earlier build of Modo.
2) Create test scene with primitive mesh and save as .lxo.
3) Close Modo.
4) Launch Modo 15.0v1
5) Go to System > Python Version > Python 3.7

6) Close and reopen Modo 15.0v1.
5) Open created test file.
6) Go to Games layout and select Export As..

5) The file explorer should default to the same name as the .lxo file and the .fbx file type. Select Save.
5) You will receive a Material Tags pop-up, select No.

6) You will receive the Export Failed error.

Expected behaviourThe file should successfully be exported as a .fbx
Actual behaviourExport Failed error is returned.
WorkaroundUse File > Export As.. to export as a .fbx file.
Reproduced by supportModo 15.0v1 - Windows 10
Earliest version testedRegression - Modo 15.0v1