Problem summaryModo crash when Final Color setting is using Contours and mPath is the renderer.
Customer reported version modo.15.0v1
Customer reported platformwindows10
Steps to reproduce1) Launch Modo.
2) Create primitive mesh
3) Go to the Shader Tree and select Final Color Output
4) Go to Properties and choose the Render Output tab.
5) Go to Contours and choose any option except None.

6) Choose the Render item in the Shader Tree.
7) Go to Properties and select Renderer. Choose mPath.

8) Go to Render and choose to render the scene.
9) At the start of the render Modo will crash.
Expected behaviourRender should complete with selected options.
Actual behaviourModo crashes.
WorkaroundUnknown.
Reproduced by support15.0v1 - Windows 10
14.2v1 - Windows 10
14.1v1 - Windows 10
14.0v1 - Windows 10
13.2v1 - Windows 10
Earliest version tested13.2v1 - This issue appears to be in all versions of the product where the mPath renderer is available.