ID 472869 - Modo crash when Final Color setting is using Contours and mPath is the renderer.

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Problem summary
Modo crash when Final Color setting is using Contours and mPath is the renderer.

Customer reported version
modo.15.0v1

Customer reported platform
windows10

Steps to reproduce

1) Launch Modo.

2) Create primitive mesh

3) Go to the Shader Tree and select Final Color Output

4) Go to Properties and choose the Render Output tab.

5) Go to Contours and choose any option except None.



6) Choose the Render item in the Shader Tree.

7) Go to Properties and select Renderer. Choose mPath.


8) Go to Render and choose to render the scene.

9) At the start of the render Modo will crash.

Expected behaviour
Render should complete with selected options.

Actual behaviour
Modo crashes.

Workaround
Unknown.

Reproduced by support
15.0v1 - Windows 10
14.2v1 - Windows 10
14.1v1 - Windows 10
14.0v1 - Windows 10
13.2v1 - Windows 10


Earliest version tested
13.2v1 - This issue appears to be in all versions of the product where the mPath renderer is available.


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