State:Closed|icon_bug|database:public|icon_mari|Resolution:Fixed|TargetRelease:4.7v7|BugID:485410|
Problem summary:
Converting a Paint Node's bit-depth does not update the automatic Colorspace
Steps to reproduce:
1. In a nuke-default project, create a 16bit (Half) Paint Node, leave the colorspace set to Automatic (linear)
2. In the Paint Node properties, change the Depth to 8bit (Byte)
Expected behaviour:
The automatically assigned colorspace should change to Automatic (sRGB).
Actual behaviour:
The automatically assigned colorspace stays set to Automatic (linear).
Workaround
Unknown.
Reproduced by support
This bug has been reproduced in:
Mari 4.7v4 - Windows 10 - CentOS 7.7
Mari 4.6v1 - Windows 10
Mari 4.5v1 - Windows 10
Mari 4.2v1 - Windows 10
Mari 4.0v1 - Windows 10 - CentOS 7.7
Earliest version tested
Mari 4.0v1 - This issue appears to be in all versions of the product
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