ID 485410 - Converting a Paint Node's bit-depth does not update the automatic Colorspace

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Problem summary:

Converting a Paint Node's bit-depth does not update the automatic Colorspace

Steps to reproduce:

1. In a nuke-default project, create a 16bit (Half) Paint Node, leave the colorspace set to Automatic (linear)

2. In the Paint Node properties, change the Depth to 8bit (Byte)

Expected behaviour:

The automatically assigned colorspace should change to Automatic (sRGB).

Actual behaviour:

The automatically assigned colorspace stays set to Automatic (linear).

Workaround
Unknown.

Reproduced by support

This bug has been reproduced in:
Mari 4.7v4 - Windows 10 - CentOS 7.7
Mari 4.6v1 - Windows 10
Mari 4.5v1 - Windows 10
Mari 4.2v1 - Windows 10
Mari 4.0v1 - Windows 10 - CentOS 7.7

Earliest version tested
Mari 4.0v1 - This issue appears to be in all versions of the product

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