State:Closed|icon_bug|icon_modo|database:public|Resolution:Not A Bug|TargetRelease:Modo15.1|BugID:472343|
Problem summary
Transparency and Subsurface Scattering enabled at the same time require increased values
Customer reported version
15.0v1
Customer reported platform
N/A
Steps to reproduce
1) Launch Modo 15.0v1
2) Load attached, customer provided scene.
3) Open Render preview.
4) Go to the Shader Tree and select SSS Material.
5) Select contained Material and go to the Material Trans tab.
6) Subsurface Scattering Amount should be set to 100%
7) As noted in the customer provided screenshots that is not providing the desired effect and they are having to increase the value to 200%.
8) Set Subsurface Scattering Amount to 200% to confirm.
9) At the same time Transparency is set to 60%.
Expected behaviour
The customer is expecting that with Transparency and Subsurface Scattering enabled and with reasonable values should provide the picture result when rendered.
Actual behaviour
Subsurface Scattering Amount values are needing to be increased well above 100%
Workaround
Unknown.
Reproduced by support
This bug has been reproduced in:
15.0v1 - Windows 10
14.2v1- Windows 10
14.1v1- Windows 10
14.0v1- Windows 10
13.0v1- Windows 10
12.2v2- Windows 10
Earliest version tested
12.2v2 - This issue appears to be in all versions of the product