State:New|TargetRelease:No Target|icon_bug|icon_modo|database:public|Resolution:Fixed|BugID:486215|
Problem summary
Rounded Edge Shader produces errors when rendered.
Customer reported version
modo.15.1v1
Customer reported platform
windows10
Steps to reproduce
1) Launch Modo.
2) Duplicate the cube in Polygon mode.
3) Move it so it still intersects the previous cube.
4) Switch to Edge mode and select all edges.
5) Pick up the Edge Bevel tool and set Round level to 2.
6) Bevel the rounded edges as demonstrated in customer recording.
7) Apply material.
8) Go to Shader Tree and select the material.
9) Scroll down to Rounded Edge Width and Angle and set as follows:
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