ID 485712 - Using Geo-Channels can cause a drop in performance

Follow

Problem summary
Using Geo-Channels can cause a drop in performance

This issue affects color-managed projects that are not using the nuke-default config.

Customer reported version
Mari 4.7v2

Customer reported platform
Multiple

Steps to reproduce

1) Create an ACES project 

2) Import a Geo-Channel map to the Object

3) Create a Geo-Channel Node and select the imported map in the Channels property

4) Create a Scalar Paint Node and import the same map used for the Geo-Channel

5) Orbit the Object and view both the Geo-Channel and Paint Nodes to compare performance

Expected behaviour
The Viewport/UI performance should be the same while viewing either the Geo-Channel Node or the Paint Node.

Actual behaviour
The Viewport/UI performance is worse while viewing the Geo-Channel Node.

Workaround
For ACES projects:
Copy the attached Python script into the Mari Scripts folder before launching Mari.

Reproduced by support
This bug has been reproduced in:
Mari 4.7v4 - Windows 10 - CentOS 7.7
Mari 4.7v1 - Windows 10
Mari 4.6v1 - Windows 10 - CentOS 7.7

Earliest version tested
Mari 4.6v1 - This feature did not exist before this version
 

    We're sorry to hear that

    Please tell us why