State:Closed|icon_bug|icon_modo|database:public|Resolution:Fixed|TargetRelease:Modo15.2|BugID:492782|
Problem summary
Exported FBX with animation causes distorted mesh.
Customer reported version
modo.15.1v2
Customer reported platform
windows10
Steps to reproduce
1) Launch Modo.
2) Open customer provided scene.
3) Export As .fbx
4) Note that a pop-up message appears stating that there were warnings but not errors in the event log.
5) Import .fbx into Blender or Maya.
6) Note that the mesh is distorted entirely.
Expected behaviour
Scene should be be exported as an intact .fbx with animation.
Actual behaviour
Once the exported file is imported into a different application it appears distorted.
Workaround
Unknown.
Reproduced by support
This bug has been reproduced in:
15.1v2 - Windows 10 -
15.1v1 - Windows 10 - Regression
Unable to reproduce bug in:
15.0v1
Earliest version tested
15.0v1 - This issue doesn't appear in this version and has regressed
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