State:Closed|icon_bug|icon_modo|database:public|Resolution:Fixed|TargetRelease:Modo16.0|BugID:496490|
Problem summary
Unable to create Projection Texture layer inside of the Modo layout.
Customer reported version
modo.15.2v1
Customer reported platform
windows10
Steps to reproduce
1) Launch Modo.
2) Create mesh primitive and added material with the 'M' key.
3) Go to the Shader Tree and click on Add Layer.
4) Go to Special and select Projection Texture.
5) Note that nothing happens.
6) Click on the material in the Shader Tree.
7) Go Add Layer > Special and click on Projection Texture.
8) Note that now the clip selection pop-up appears as expected.
Expected behavior
The Projection Texture layer addition should trigger the clip selection pop-up and the layer appearing on the Shader Tree on the first attempt.
Actual behavior
After adding material and before adding the Projection Texture layer the material must be manually selected despite already being highlighted on the Shader Tree.
Workaround
Click on the material in the Shader Tree and then add the Projection Texture layer.
Reproduced by support
This bug has been reproduced in:
15.2v1 - Windows 10
15.1v2 - Windows 10 - Regression
Unable to reproduce bug in:
15.1v1 - Windows 10
Earliest version tested
15.1v1 - This issue doesn't appear in this version and has regressed
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