State:Closed|icon_bug|icon_modo|database:public|Resolution:Fixed|BugID:498025|TargetRelease:Modo15.2v2|
Problem summary
Creating a Topological Transfer Morph causes Modo to crash.
Customer reported version
modo.15.2v1
Customer reported platform
windows10
Steps to reproduce
1) Load Modo.
2) Create two separate mesh spheres.
3) On one sphere select some polygons and either bevel or extrude them.
4) Hold ctrl and click on the other mesh in the Item List so both are selected.
5) Hold shift and select the same set of polygons that were altered in the original mesh so both sets are highlighted.
6) On the Menu bar select Vertex Map > Topological Transfer.
7) In the pop-up windows click the drop down and select Morph.
8) Click OK.
9) Observe that Modo immediately crashes.
Expected behaviour
what were you expecting to happen
Actual behaviour
what actually happened
Workaround
Unknown.
Reproduced by support
This bug has been reproduced in:
15.2v1 - Windows 10 - Regression
Unable to reproduce bug in:
15.1v2 - Windows 10
Earliest version tested
15.1v2 - This issue doesn't appear in this version and has regressed
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