State:Closed|TargetRelease:No Target|icon_bug|icon_modo|database:public|Resolution:Won't Fix|BugID:502007|
Problem summary
UV coverage measurement does not update when islands are hidden.
Customer reported version
modo.15.2v1
Customer reported platform
windows10
Steps to reproduce
1) Launch Modo.
2) Create a cube.
3) Go to UV layout and unwrap the mesh.
4) Go to System > Preferences > 3D Information Overlays and enable UV Coverage.
5) Select Polygon Mode.
6) Choose one or two UV Islands and press "H" to hide the polygons.
7) Note that the UV Coverage percentage does not change.
Expected behaviour
UV Coverage percentage should change when UV Islands are hidden.
Actual behaviour
The UV Coverage remains constant regardless of whether or not UV Islands are hidden.
Workaround
Unknown.
Reproduced by support
This bug has been reproduced in:
15.2v2 - Windows 10
15.1v1 - Windows 10
15.0v1 - Windows 10
14.2v1 - Windows 10
14.1v1 - Windows 10
14.0v1 - Windows 10
13.0v1 - Windows 10
12.2v2 - Windows 10
Earliest version tested
12.2v2 - This issue appears to be in all versions of the product
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