Problem summary When the target and the object being constrained have the same location (X, Y, Z positions) using the Aim Constraint Node the object disappears both in the view and in the render.
Customer reported version katana.4.5v2
Customer reported platform centos7
Steps to reproduce
1) Create two primitives 2) Add an AimConstraint from one to the other 3) View the scene at the Aim Constraint
Expected behavior The constrained geometry is still shown in the Hydra Viewer
Actual behavior The constrained geometry disappears from the Hydra Viewer
Workaround Unknown.
Reproduced by support
This bug has been reproduced in:
Katana 5.0v3 - Windows 11, CentOS 7 Katana 5.0v1 - Windows 11, CentOS 7 Katana 4.5v3 - Windows 11, CentOS 7 Katana 4.5v1 - Windows 11, CentOS 7 Katana 4.0v8 - Windows 11, CentOS 7 Katana 4.0v1 - Windows 11, CentOS 7 Katana 3.6v1 - Windows 11, CentOS 7 Katana 3.5v1 - Windows 11, CentOS 7 Katana 3.2v1 - Windows 11, CentOS 7 Katana 3.1v1 - Windows 11, CentOS 7 Katana 3.0v1 - Windows 11, CentOS 7 Katana 2.5v1 - Windows 11, CentOS 7 Katana 2.0v1 - CentOS 7 Katana 3.6v1 - CentOS 7
Earliest version tested Katana 3.6v1 - This issue appears to be in all versions of the product