State:New|TargetRelease:No Target|icon_bug|icon_modo|database:public|Resolution:Fixed|BugID:514450|
Problem summary
Increased Reflection Depth values cause rectangular noise in render.
Customer reported version
modo.16.0v2
Customer reported platform
windows10
Steps to reproduce
1) Launch Modo.
2) Load customer provided scene.
3) Go to Render layout.
4) Engage Preview Render.
5) Select the Render item in the Shader Tree.
6) Go to the Settings tab in Properties for the Render item.
7) Note that Reflection Depth is set to 15.
8) In the Preview Render you should see rectangular noise appear in on the model.
9) For comparison set Reflection Depth to 10.
10) You should now see the noise is no longer present.
Expected behaviour
The rectangular noise should not appear due to higher reflection depth.
Actual behaviour
Higher reflection depth cause the noise to appear.
Workaround
Unknown.
Reproduced by support
This bug has been reproduced in:
16.0v2 - Windows 10 / Mac OS 12.4
14.0v1 - Windows 10 / Mac OS 12.4
Earliest version tested
14.0v1 - This issue appears to be in all tested versions of the product
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